Published on 06.03.18 in Vol 5, No 1 (2018): Jan-Jun
Works citing "Adapting the Wii Fit Balance Board to Enable Active Video Game Play by Wheelchair Users: User-Centered Design and Usability Evaluation"
According to Crossref, the following articles are citing this article (DOI 10.2196/rehab.8003):
(note that this is only a small subset of citations)
- Soltani P, Figueiredo P, Vilas-Boas JP. Does exergaming drive future physical activity and sport intentions?. Journal of Health Psychology 2020;:135910532090986CrossRef
- Malone LA, Thirumalai M, Padalabalanarayanan S, Neal WN, Bowman S, Mehta T. Energy Expenditure and Enjoyment During Active Video Gaming Using an Adapted Wii Fit Balance Board in Adults with Physical Disabilities: Observational Study. JMIR Serious Games 2019;7(1):e11326CrossRef
- Stiles-Shields C, Garcia B, Villota K, Wartman E, Winning AM, Holmbeck GN. Exploring an Existing Weight Management App for Use With Adolescents and Young Adults With Spina Bifida: Usability Study. JMIR Pediatrics and Parenting 2019;2(2):e15153CrossRef