Published on in Vol 5, No 1 (2018): Jan-Jun

Adapting the Wii Fit Balance Board to Enable Active Video Game Play by Wheelchair Users: User-Centered Design and Usability Evaluation

Adapting the Wii Fit Balance Board to Enable Active Video Game Play by Wheelchair Users: User-Centered Design and Usability Evaluation

Adapting the Wii Fit Balance Board to Enable Active Video Game Play by Wheelchair Users: User-Centered Design and Usability Evaluation

Mohanraj Thirumalai   1, 2 , MS, MEng, PhD ;   William B Kirkland   3 , MSME ;   Samuel R Misko   3 , MSEE ;   Sangeetha Padalabalanarayanan   2 , BE, MS ;   Laurie A Malone   2 , PhD

1 Department of Health Services Administration, University of Alabama at Birmingham, Birmingham, AL, United States

2 UAB/Lakeshore Research Collaborative, School of Health Professions, University of Alabama at Birmingham, Birmingham, AL, United States

3 Engineering and Innovative Technology Department, University of Alabama at Birmingham, Birmingham, AL, United States

Corresponding Author:

  • Mohanraj Thirumalai, MS, MEng, PhD
  • Department of Health Services Administration
  • University of Alabama at Birmingham
  • 1716 9th Avenue South
  • Birmingham, AL, 35233
  • United States
  • Phone: 1 2059347189
  • Email: mohanraj@uab.edu