JMIR Rehabilitation and Assistive Technologies
Development and evaluation of rehabilitation, physiotherapy and assistive technologies, robotics, prosthetics and implants, mobility and communication tools, home automation, and telerehabilitation.
Editor-in-Chief:
Sarah Munce, MSc, PhD, University of Toronto, Canada
Impact Factor 3.0 More information about Impact Factor CiteScore 5.7 More information about CiteScore
Recent Articles

Geographical and economic barriers limit access to health care services in rural regions of Colombia. In San Vicente del Caguán, the lack of infrastructure and rehabilitation professionals forces patients to travel long distances. Asynchronous telerehabilitation using video broadcasting is a viable strategy to address these challenges.

Knee braces may improve symptoms and physical function following anterior cruciate ligament reconstruction (ACLR). However, their effectiveness depends on adherence, which typically relies on self-reported wear time, prone to recall and response bias. Objective measures (eg, temperature sensors), validated in footwear and orthotics research, offer a potentially more accurate alternative to self-reporting. Despite this, there is no research comparing self-reported and sensor-measured wear times in a knee brace.

Early mobilization and mobility are essential components of the recovery process following surgery and trauma-related hospitalization. In addition to personalized support from physiotherapists and health care professionals, assistive devices such as walkers play a crucial role in facilitating safe and effective mobility.

Peripheral facial palsy causes significant functional and psychosocial impairments, requiring precise assessment and patient engagement for effective rehabilitation. However, conventional clinician-graded scales (eg, House-Brackmann Scale, Sunnybrook Facial Grading System, and Stennert Index) are subjective and prone to interobserver variability, limiting their reliability for tracking recovery. Smartphone-based computer vision solutions offer objective, standardized facial movement grading, and interactive home-based training to improve adherence and outcomes.

Cervical sensorimotor control (SMC) is often disrupted in individuals with chronic neck pain, contributing to persistent symptoms and functional limitations. Traditional cervical SMC assessments are limited by complex setups, single-domain testing, and examiner dependency. Virtual reality (VR) technology offers a promising platform for multidimensional, standardized, and user-friendly assessment.

In this cross-sectional study of 300 board-style questions across physical therapy, occupational therapy, and speech-language pathology, we evaluated reasoning types and found high overall accuracy with variation by discipline and reasoning category; the strongest performance was in deductive and analytical reasoning and the lowest accuracy was in evaluative reasoning.

Lack of functionality is one factor that contributes to prosthetic rejection rates. Electromyographic upper limb prostheses are controlled through muscle contractions in the user’s residual limb. The incorporation of multigesture controls into a novel, in-house developed upper limb prosthesis requires users to differentiate between the strengths of muscle contractions to trigger programmed gestures. Little research exists on the limitations of expanding device capabilities. This expansion may lead to a decline in accuracy and perceived usability or an increase in training time and cognitive workload.

Approximately 70% of survivors of stroke have problems with arm function. Physiotherapists assess arm functional range of motion (ROM) using either a goniometer or functional questionnaires, which lack objective accuracy and require a skilled physiotherapist. We developed the Track-UL algorithm based on a markerless motion capture system to measure arm ROM.

Persisting symptoms affect about one-third of youth following concussion. Mental health history, distress, and coping style are key predictors of prolonged recovery. Early and scalable psychological interventions, such as mindfulness-based intervention (MBI) delivered via smartphones, may improve patients’ ability to regulate their emotions and neurophysiologically recover, reducing overall symptom burden. However, no digital therapeutic (DTx) trials in adolescents experiencing concussion exist.


Stroke remains a primary cause of long-term disability worldwide, with upper-limb deficits affecting up to 80% of survivors acutely and 40% chronically. These deficits lead to considerable effects on their independence and overall quality of life. Conventional rehabilitation therapies are most effective when initiated shortly after a stroke, yet many patients face barriers to ongoing therapy post discharge. Recent advancements in low-cost rehabilitation systems, particularly those using virtual reality (VR) technologies, offer promising alternatives for enhancing upper-limb recovery.
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