JMIR Rehabilitation and Assistive Technologies
Development and evaluation of rehabilitation, physiotherapy and assistive technologies, robotics, prosthetics and implants, mobility and communication tools, home automation, and telerehabilitation.
Editor-in-Chief:
Sarah Munce, MSc, PhD, University of Toronto, Canada
Impact Factor 3.1 More information about Impact Factor CiteScore 5.4 More information about CiteScore
Recent Articles

Digital technologies have become common in postoperative orthopedic rehabilitation. The tendency toward this adoption appeared in the past decade. However, no standard method exists to classify their functional capabilities. This absence hinders practical implementation. Clinicians currently lack a structured framework to distinguish between the functional capabilities of different digital rehabilitation technologies effectively.

Globally, sedentary behavior is a leading risk factor for noncommunicable diseases and premature death. Although telerehabilitation has emerged as a promising method to increase access to physical therapy, the potential of artificial intelligence (AI) and machine vision technologies to objectively monitor and promote physical activity (PA) in home settings remains underexplored.

Both ankle-foot orthoses (AFOs) and footwear adaptations are used to improve gait across a broad range of neuromuscular disorders. AFOs and footwear can each independently influence gait through the manipulation of certain design parameters, such as AFO footplate stiffness or the use of a forefoot rocker. While the effects of design parameters from AFOs and footwear on gait have been investigated independently, how these parameters interact to influence walking biomechanics remains poorly understood.

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The Michigan Hand Outcomes Questionnaire (MHQ) is a key instrument for assessing hand and wrist conditions, but a validated version for European Portuguese speakers is unavailable. Furthermore, the potential of an electronic format to improve data collection and clinical workflows has not been formally evaluated.

According to human-centered design principles, user experience and user satisfaction are key aspects when developing or providing patients and clients with assistive, rehabilitation, or training technologies. Existing tools for assessing user experience and satisfaction are often either too narrow (developed for specific technologies) or too broad, failing to capture all relevant aspects of the technology being evaluated.

While half of individuals with Rett syndrome (RTT) are older than 50 years, research shows that they have low levels of physical activity, especially for those of advanced age and poor ambulation. Despite this evidence, recent studies underscore the potential of leisure-time physical activity interventions to improve health outcomes and quality of life for individuals with RTT.

Youth with persisting symptoms after concussion (PSaC) can experience ongoing physical, cognitive, and emotional challenges, and their caregivers experience increased stress. There are currently limited interventions that support youth with PSaC or their caregivers. is a virtual group program with 2 parallel interventions: () and (). includes concussion education, active rehabilitation, and goal setting. uses psychoeducation and practical tools to promote family communication and problem solving.









