Accessibility settings

Published on in Vol 10 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/41993, first published .
Man plays Pac-Man with a custom controller, featuring a backpack and a large screen.

The Usability of a Touchpad Active Video Game Controller for Individuals With Impaired Mobility: Observational Study

The Usability of a Touchpad Active Video Game Controller for Individuals With Impaired Mobility: Observational Study

Journals

  1. Cesario L, Pasin M, Desideri L. Assistive technology for commercial video games: A scoping review of available evidence. Technology and Disability 2025;37(3):237 View
  2. Mendonca C, Mohanraj S, Rogers R, Malone L, Thirumalai M, Rimmer J, Brown D. An 8-Week Virtual Exercise Environment Intervention for People Post-Stroke: A Longitudinal Mixed Methods Single Case Study. INQUIRY: The Journal of Health Care Organization, Provision, and Financing 2025;62 View
  3. Gerchow L, Schnall R, Liu J. Psychometric evaluation of the Spanish-language version of the health information technology usability evaluation scale (Health-ITUES). International Journal of Medical Informatics 2026;217:106492 View

Books/Policy Documents

  1. Bamoallem R, Loizides F, Finnegan D, Alsenaidi H. Human-Computer Interaction – INTERACT 2025. View
  2. Bhowmick M, Mallampalli K, Shrivastava A, Karmakar S. Current Progress in Engineering Sciences. View