Published on in Vol 7, No 2 (2020): Jul-Dec
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/17822, first published
.
![Acceptability of a Mobile Phone–Based Augmented Reality Game for Rehabilitation of Patients With Upper Limb Deficits from Stroke: Case Study Acceptability of a Mobile Phone–Based Augmented Reality Game for Rehabilitation of Patients With Upper Limb Deficits from Stroke: Case Study](https://asset.jmir.pub/assets/bc13964fb5c3acd9d4ec68c8260c56bd.png 480w,https://asset.jmir.pub/assets/bc13964fb5c3acd9d4ec68c8260c56bd.png 960w,https://asset.jmir.pub/assets/bc13964fb5c3acd9d4ec68c8260c56bd.png 1920w,https://asset.jmir.pub/assets/bc13964fb5c3acd9d4ec68c8260c56bd.png 2500w)
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