Published on in Vol 6, No 2 (2019): Jul-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/12010, first published .
Exoskeletons With Virtual Reality, Augmented Reality, and Gamification for Stroke Patients’ Rehabilitation: Systematic Review

Exoskeletons With Virtual Reality, Augmented Reality, and Gamification for Stroke Patients’ Rehabilitation: Systematic Review

Exoskeletons With Virtual Reality, Augmented Reality, and Gamification for Stroke Patients’ Rehabilitation: Systematic Review

Omar Mubin 1*, PhD;  Fady Alnajjar 2, PhD;  Nalini Jishtu 1, MSc;  Belal Alsinglawi 1, MSc;  Abdullah Al Mahmud 3, PhD

1 School of Computing, Engineering and Mathematics, Western Sydney University , Rydalmere , AU

2 College of Information Technology, United Arab Emirates University , Al Ain, Abu Dhabi , AE

3 Swinburne University of Technology , Melbourne , AU

*these authors contributed equally

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