Published on in Vol 8, No 2 (2021): Apr-Jun
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/28210, first published
.
![Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report](https://asset.jmir.pub/assets/9934e56d94e24ce4e0893dca92fd233d.png 480w,https://asset.jmir.pub/assets/9934e56d94e24ce4e0893dca92fd233d.png 960w,https://asset.jmir.pub/assets/9934e56d94e24ce4e0893dca92fd233d.png 1920w,https://asset.jmir.pub/assets/9934e56d94e24ce4e0893dca92fd233d.png 2500w)
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