Published on in Vol 8 , No 2 (2021) :Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/28210, first published .
Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report

Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report

Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report

Journals

  1. Ammann-Reiffer C, Kläy A, Keller U. Virtual Reality as a Therapy Tool for Walking Activities in Pediatric Neurorehabilitation: Usability and User Experience Evaluation. JMIR Serious Games 2022;10(3):e38509 View
  2. Sinha A, Rubin S, Jarvis J. Promoting Functional Recovery in Critically Ill Children. Pediatric Clinics of North America 2023;70(3):399 View