e.g. mhealth
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Skip search results from other journals and go to results- 3 JMIR Research Protocols
- 3 JMIR mHealth and uHealth
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Our study observed higher biases and wider limits of agreement in the sagittal plane, but similar biases and limits of agreement in the transverse plane, when compared to IMU used to measure lower-limb joint kinematics during SLS [40].
JMIR Rehabil Assist Technol 2025;12:e65342
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After a certain period of familiarization, VR devices may allow participants to follow self-directed interventions and complete remote assessment of objective motor and cognitive performance (eg, analysis of kinematics and reaction time) during interventions [29]. However, despite the potential, the use of serious games in VR to promote motor learning in older adults remains underexplored [30]. In addition, the generalization of skills acquired in i VR to other skills in i VR remains debated.
JMIR Aging 2025;8:e64004
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Reference 33: Inertial Sensor Measurements of Upper-Limb Kinematics in Stroke Patients in Clinic andkinematicsAutomatic Grading of Stroke Symptoms for Rapid Assessment Using Optimized Machine Learning and 4-Limb Kinematics
J Med Internet Res 2020;22(9):e20641
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Visual Fixations and Motion Sensitivity: Protocol for an Exploratory Study
This research will investigate visual fixations, postural sway, and kinematics of adults with motion sensitivity, compared with healthy adults, in complex visual environments. Center of pressure (COP) measurement will be used to evaluate postural sway. COP parameters have been used widely to describe stability and quantify alterations in postural control [36,37]. The exploratory nature of this study will also allow the investigation of mean saccadic velocity and saccadic peak amplitude between groups.
JMIR Res Protoc 2020;9(7):e16805
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Similarly, Nazarahari et al [15] proposed a calibration method using multiple wearable IMUs to reduce measurement errors due to calibration for gait kinematics. The proposed calibration method [15] is simpler than some of the existing methods; however, the calibration requires specific movements such as hip abduction and adduction to a predefined degree, which might be a challenge for people with knee conditions.
JMIR Mhealth Uhealth 2020;8(6):e17872
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Current gaming and virtual reality platforms [1] that use motion-controlled interfaces offer an affordable and accessible method of tracking human kinematics. However, given that consumer-grade platforms are originally intended for playing video games and to immerse players in virtual environments, their tracking performance should be evaluated before they are employed as tools for biomechanical or clinical analysis [2].
JMIR Biomed Eng 2019;4(1):e12291
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Walking With a Robotic Exoskeleton Does Not Mimic Natural Gait: A Within-Subjects Study
However, an injury to the neuromuscular system is likely to result in atypical walking patterns of both kinematics and muscle activity performance.
Recovery of walking continues to be the primary goal for persons with neurological deficits and a contributing factor to the quality of life [3,4]. Therefore, learning to walk is a major goal during rehabilitation [5,6].
JMIR Rehabil Assist Technol 2019;6(1):e11023
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