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Published on in Vol 12 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/71789, first published .
Virtual reality headset user in a classroom setting with students and a teacher.

Recommendations for Combining Brain-Computer Interface, Motor Imagery, and Virtual Reality in Upper Limb Stroke Rehabilitation: Qualitative Participatory Design Study

Recommendations for Combining Brain-Computer Interface, Motor Imagery, and Virtual Reality in Upper Limb Stroke Rehabilitation: Qualitative Participatory Design Study

Journals

  1. Demers M, Winstein C. Neurorehabilitation needs a qualitative perspective: a case exemplar from stroke recovery and rehabilitation. Frontiers in Human Neuroscience 2026;20 View
  2. Grevet E, Izac M, Py J, Amadieu F, Glize B, Gasq D, Jeunet-Kelway C. Bridging innovation and adoption: a mixed-methods investigation into stroke survivors’ acceptability of brain-computer interface-based rehabilitation interventions. Journal of Neural Engineering 2026;23(2):026037 View
  3. Li D, Yin S, Yue S. Toward a structural plasticity paradigm: New approaches to overcoming plateaus in neuro-rehabilitation outcomes. Healthcare and Rehabilitation 2026;2(2):100076 View