Published on in Vol 12 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/69205, first published .
Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children

Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children

Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children

Journals

  1. Attoh-Mensah E, Bel J, El Ayoubi K, Boujut A, Ramanoël S, Perrochon A. Neurobiological effects of exergame interventions in older adults with or without a neurocognitive disorder: A systematic review. Neurobiology of Aging 2025;154:47 View
  2. Lampropoulos G, Anastasiadis T, Garzón J. Augmented Reality and Virtual Reality in Exergaming. Future Internet 2025;17(8):332 View
  3. Grosu M, Nicola S. Analyzing Player Behavior in a VR Game for Children Using Gameplay Telemetry. Multimodal Technologies and Interaction 2025;9(9):96 View
  4. Modlin D, Kuo Y. The effects of using augmented reality in rehabilitation and recovery exercise on patients’ outcomes and experiences: a systematic review. Frontiers in Virtual Reality 2025;6 View

Conference Proceedings

  1. Caro K, Carballido Ortega O, Pérez-Mosco C, Salazar Pérez Á, Alcántara Soto G, Bermudez K, Zatarain-Aceves H. Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play. Exploring Player Experience in Adaptive Exergames to Support Visual-Motor Coordination Skills View