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Published on in Vol 12 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/69205, first published .
Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children

Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children

Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children

Journals

  1. Attoh-Mensah E, Bel J, El Ayoubi K, Boujut A, Ramanoël S, Perrochon A. Neurobiological effects of exergame interventions in older adults with or without a neurocognitive disorder: A systematic review. Neurobiology of Aging 2025;154:47 View
  2. Lampropoulos G, Anastasiadis T, Garzón J. Augmented Reality and Virtual Reality in Exergaming. Future Internet 2025;17(8):332 View
  3. Grosu M, Nicola S. Analyzing Player Behavior in a VR Game for Children Using Gameplay Telemetry. Multimodal Technologies and Interaction 2025;9(9):96 View
  4. Modlin D, Kuo Y. The effects of using augmented reality in rehabilitation and recovery exercise on patients’ outcomes and experiences: a systematic review. Frontiers in Virtual Reality 2025;6 View
  5. Moevus A, Vu A, Menezes K, Levin M, Kairy D. Enhancing Extended Reality Technology for Neuromusculoskeletal Rehabilitation: Recommendations for the Development of Clinically Relevant Serious Games. Journal of Personalized Medicine 2026;16(2):111 View
  6. Souza A, Lopes de Souza S, Santos M, Silva A, Silva K, Silva R, Silva J, Silva M, Silva É, Ferreira W, Arruda P, Carneiro A, Barros W. Non-immersive virtual reality games, sleep, and sedentary behavior in children. Frontiers in Sports and Active Living 2026;8 View

Conference Proceedings

  1. Caro K, Carballido Ortega O, Pérez-Mosco C, Salazar Pérez Á, Alcántara Soto G, Bermudez K, Zatarain-Aceves H. Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play. Exploring Player Experience in Adaptive Exergames to Support Visual-Motor Coordination Skills View
  2. Xu B, Wu W, Kweon S, Harteveld C, Chukoskie L. Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. “It Depends”: Re-Authoring Play Through Clinical Reasoning in Wearable AR Rehab Games View