Published on 07.10.14 in Vol 1, No 1 (2014): Inaugural Issue
Works citing "THERAPIST: Towards an Autonomous Socially Interactive Robot for Motor and Neurorehabilitation Therapies for Children"
According to Crossref, the following articles are citing this article (DOI 10.2196/rehab.3151):
(note that this is only a small subset of citations)
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Turp M, González JC, Pulido JC, Fernández F. Developing a Robot-Guided Interactive Simon Game for Physical and Cognitive Training. International Journal of Humanoid Robotics 2019;16(01):1950003
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Calderita L, Bustos P, Mejías CS, Fernández F, Viciana R, Bandera A. Asistente Robótico Socialmente Interactivo para Terapias de Rehabilitación Motriz con Pacientes de Pediatría. Revista Iberoamericana de Automática e Informática Industrial RIAI 2015;12(1):99
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Reche-Lopez P, Perez-Lorenzo J, Rivas F, Viciana-Abad R. Binaural lateral localization of multiple sources in real environments using a kurtosis-driven split-EM algorithm. Engineering Applications of Artificial Intelligence 2018;69:137
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Marfil R, Romero-Garces A, Bandera JP, Manso LJ, Calderita LV, Bustos P, Bandera A, Garcia-Polo J, Fernandez F, Voilmy D. Perceptions or Actions? Grounding How Agents Interact Within a Software Architecture for Cognitive Robotics. Cognitive Computation 2020;12(2):479
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Assis GAD, Corrêa AGD, Martins MBR, Pedrozo WG, Lopes RDD. An augmented reality system for upper-limb post-stroke motor rehabilitation: a feasibility study. Disability and Rehabilitation: Assistive Technology 2014;:1
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Dawe J, Sutherland C, Barco A, Broadbent E. Can social robots help children in healthcare contexts? A scoping review. BMJ Paediatrics Open 2019;3(1):e000371
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González JC, Pulido JC, Fernández F. A three-layer planning architecture for the autonomous control of rehabilitation therapies based on social robots. Cognitive Systems Research 2017;43:232
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Parre MD, Sujatha B, de Carvalho M. Novel Human-Centered Robotics: Towards an Automated Process for Neurorehabilitation. Neurology Research International 2021;2021:1
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Guillén Ruiz S, Calderita LV, Hidalgo-Paniagua A, Bandera Rubio JP. Measuring Smoothness as a Factor for Efficient and Socially Accepted Robot Motion. Sensors 2020;20(23):6822
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Sobrepera MJ, Lee VG, Johnson MJ. The design of Lil’Flo, a socially assistive robot for upper extremity motor assessment and rehabilitation in the community via telepresence. Journal of Rehabilitation and Assistive Technologies Engineering 2021;8:205566832110018
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Santos NB, Bavaresco RS, Tavares JE, Ramos GDO, Barbosa JL. A systematic mapping study of robotics in human care. Robotics and Autonomous Systems 2021;144:103833
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Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390
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Holohan M, Fiske A. “Like I’m Talking to a Real Person”: Exploring the Meaning of Transference for the Use and Design of AI-Based Applications in Psychotherapy. Frontiers in Psychology 2021;12
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Pulido JC, Suarez-Mejias C, Gonzalez JC, Duenas Ruiz A, Ferrand Ferri P, Martinez Sahuquillo ME, Ruiz De Vargas CE, Infante-Cossio P, Parra Calderon CL, Fernandez F. A Socially Assistive Robotic Platform for Upper-Limb Rehabilitation: A Longitudinal Study With Pediatric Patients. IEEE Robotics & Automation Magazine 2019;26(2):24
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Jouaiti M, Dautenhahn K. Robot-assisted therapy for upper limb impairments in cerebral palsy: A scoping review and suggestions for future research. Paladyn, Journal of Behavioral Robotics 2023;14(1)
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Iosa M, Verrelli CM, Gentile AE, Ruggieri M, Polizzi A. Gaming Technology for Pediatric Neurorehabilitation: A Systematic Review. Frontiers in Pediatrics 2022;10
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Copaci D, Arias J, Gómez-Tomé M, Moreno L, Blanco D. sEMG-Based Gesture Classifier for a Rehabilitation Glove. Frontiers in Neurorobotics 2022;16
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According to Crossref, the following books are citing this article (DOI 10.2196/rehab.3151):
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Manso LJ, Bustos P, Bandera JP, Romero-Garcés A, Calderita LV, Marfil R, Bandera A. Brain-Inspired Computing. 2016. Chapter 14:179
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Bustos P, Manso LJ, Bandera JP, Romero-Garcés A, Calderita LV, Marfil R, Bandera A. Robot 2015: Second Iberian Robotics Conference. 2016. Chapter 57:733
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Haut M, Manso L, Gallego D, Paoletti M, Bustos P, Bandera A, Romero-Garcés A. Robot 2015: Second Iberian Robotics Conference. 2016. Chapter 58:745
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Fiske A, Henningsen P, Buyx A. Ethics of Digital Well-Being. 2020. Chapter 10:207
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Robinson NL, Connolly J, Hides L, Kavanagh DJ. Social Robotics. 2020. Chapter 52:628
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Bandera A, Bustos P. Brain-Inspired Computing. 2014. Chapter 8:88
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. Instilling Digital Competencies Through Educational Robotics. 2022. chapter 3:58
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