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Citing this Article

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Published on 07.10.14 in Vol 1, No 1 (2014): Inaugural Issue

This paper is in the following e-collection/theme issue:

Works citing "THERAPIST: Towards an Autonomous Socially Interactive Robot for Motor and Neurorehabilitation Therapies for Children"

According to Crossref, the following articles are citing this article (DOI 10.2196/rehab.3151):

(note that this is only a small subset of citations)

  1. Turp M, González JC, Pulido JC, Fernández F. Developing a Robot-Guided Interactive Simon Game for Physical and Cognitive Training. International Journal of Humanoid Robotics 2019;16(01):1950003
    CrossRef
  2. Calderita L, Bustos P, Mejías CS, Fernández F, Viciana R, Bandera A. Asistente Robótico Socialmente Interactivo para Terapias de Rehabilitación Motriz con Pacientes de Pediatría. Revista Iberoamericana de Automática e Informática Industrial RIAI 2015;12(1):99
    CrossRef
  3. Reche-Lopez P, Perez-Lorenzo J, Rivas F, Viciana-Abad R. Binaural lateral localization of multiple sources in real environments using a kurtosis-driven split-EM algorithm. Engineering Applications of Artificial Intelligence 2018;69:137
    CrossRef
  4. Marfil R, Romero-Garces A, Bandera JP, Manso LJ, Calderita LV, Bustos P, Bandera A, Garcia-Polo J, Fernandez F, Voilmy D. Perceptions or Actions? Grounding How Agents Interact Within a Software Architecture for Cognitive Robotics. Cognitive Computation 2020;12(2):479
    CrossRef
  5. Assis GAD, Corrêa AGD, Martins MBR, Pedrozo WG, Lopes RDD. An augmented reality system for upper-limb post-stroke motor rehabilitation: a feasibility study. Disability and Rehabilitation: Assistive Technology 2014;:1
    CrossRef
  6. Dawe J, Sutherland C, Barco A, Broadbent E. Can social robots help children in healthcare contexts? A scoping review. BMJ Paediatrics Open 2019;3(1):e000371
    CrossRef
  7. González JC, Pulido JC, Fernández F. A three-layer planning architecture for the autonomous control of rehabilitation therapies based on social robots. Cognitive Systems Research 2017;43:232
    CrossRef
  8. Parre MD, Sujatha B, de Carvalho M. Novel Human-Centered Robotics: Towards an Automated Process for Neurorehabilitation. Neurology Research International 2021;2021:1
    CrossRef
  9. Guillén Ruiz S, Calderita LV, Hidalgo-Paniagua A, Bandera Rubio JP. Measuring Smoothness as a Factor for Efficient and Socially Accepted Robot Motion. Sensors 2020;20(23):6822
    CrossRef
  10. Sobrepera MJ, Lee VG, Johnson MJ. The design of Lil’Flo, a socially assistive robot for upper extremity motor assessment and rehabilitation in the community via telepresence. Journal of Rehabilitation and Assistive Technologies Engineering 2021;8:205566832110018
    CrossRef
  11. Santos NB, Bavaresco RS, Tavares JE, Ramos GDO, Barbosa JL. A systematic mapping study of robotics in human care. Robotics and Autonomous Systems 2021;144:103833
    CrossRef
  12. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390
    CrossRef
  13. Holohan M, Fiske A. “Like I’m Talking to a Real Person”: Exploring the Meaning of Transference for the Use and Design of AI-Based Applications in Psychotherapy. Frontiers in Psychology 2021;12
    CrossRef
  14. Pulido JC, Suarez-Mejias C, Gonzalez JC, Duenas Ruiz A, Ferrand Ferri P, Martinez Sahuquillo ME, Ruiz De Vargas CE, Infante-Cossio P, Parra Calderon CL, Fernandez F. A Socially Assistive Robotic Platform for Upper-Limb Rehabilitation: A Longitudinal Study With Pediatric Patients. IEEE Robotics & Automation Magazine 2019;26(2):24
    CrossRef
  15. Jouaiti M, Dautenhahn K. Robot-assisted therapy for upper limb impairments in cerebral palsy: A scoping review and suggestions for future research. Paladyn, Journal of Behavioral Robotics 2023;14(1)
    CrossRef
  16. Iosa M, Verrelli CM, Gentile AE, Ruggieri M, Polizzi A. Gaming Technology for Pediatric Neurorehabilitation: A Systematic Review. Frontiers in Pediatrics 2022;10
    CrossRef
  17. Copaci D, Arias J, Gómez-Tomé M, Moreno L, Blanco D. sEMG-Based Gesture Classifier for a Rehabilitation Glove. Frontiers in Neurorobotics 2022;16
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/rehab.3151):

  1. Manso LJ, Bustos P, Bandera JP, Romero-Garcés A, Calderita LV, Marfil R, Bandera A. Brain-Inspired Computing. 2016. Chapter 14:179
    CrossRef
  2. Bustos P, Manso LJ, Bandera JP, Romero-Garcés A, Calderita LV, Marfil R, Bandera A. Robot 2015: Second Iberian Robotics Conference. 2016. Chapter 57:733
    CrossRef
  3. Haut M, Manso L, Gallego D, Paoletti M, Bustos P, Bandera A, Romero-Garcés A. Robot 2015: Second Iberian Robotics Conference. 2016. Chapter 58:745
    CrossRef
  4. Fiske A, Henningsen P, Buyx A. Ethics of Digital Well-Being. 2020. Chapter 10:207
    CrossRef
  5. Robinson NL, Connolly J, Hides L, Kavanagh DJ. Social Robotics. 2020. Chapter 52:628
    CrossRef
  6. Bandera A, Bustos P. Brain-Inspired Computing. 2014. Chapter 8:88
    CrossRef
  7. . Instilling Digital Competencies Through Educational Robotics. 2022. chapter 3:58
    CrossRef