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Currently submitted to: JMIR Rehabilitation and Assistive Technologies

Date Submitted: Sep 15, 2020
Open Peer Review Period: Sep 15, 2020 - Nov 10, 2020
(currently open for review)

Warning: This is an author submission that is not peer-reviewed or edited. Preprints - unless they show as "accepted" - should not be relied on to guide clinical practice or health-related behavior and should not be reported in news media as established information.

Parents’ perspectives on a computer game-assisted rehabilitation program for manual dexterity in children with Cerebral Palsy: Qualitative analysis of expectations, child engagement, and benefits

  • Anuprita Kanitkar; 
  • Sanjay Tejraj Parmar; 
  • Tony J Szturm; 
  • Gayle Restall; 
  • Gina Rempel; 
  • Nariman Spehri

ABSTRACT

Background:

A computer game-based rehabilitation (GRP) platform was developed that combines fine manipulation and gross movement exercises with engaging game activities appropriate for young children with Cerebral Palsy (CP). A mixed method and randomized controlled trial (RCT) was conducted to examine the feasibility and to estimate effect size of two exercise programs for rehabilitation of manual dexterity of children with Cerebral Palsy: one using the GRP or the conventional therapy.

Objective:

Objectives of the present qualitative analysis were to investigate parents’ perspectives and opinions about expectations, challenges, and benefits between the two interventions.

Methods:

Parents of twenty-six of the children who completed the GRP program (n=33) and parents of fifteen of the children who completed the conventional therapy program (n=27) participated in the interviews. General conductive approach was used to analyse the data recorded during parents’ interviews.

Results:

Five themes captured the range of parent’s experiences, viewpoints, and ideas. They were 1. Parents’ expectations, 2. Child’s Engagement with Therapy, 3. Positive Effects of Interventions, 4. Challenges, and 5. Improving the Protocol.

Conclusions:

Parents from both groups recognized that their expectations related to improving children’s object handling and manipulation skills including participation in activities of daily life (ADL) were addressed during the 16-week therapy program. Parents perceived a change in the children’s level of independence in their daily tasks at home, school, and leisure activities. Clinical Trial: http:https://clinicaltrials.gov/ct2/show/NCT02728375


 Citation

Please cite as:

Kanitkar A, Parmar ST, Szturm TJ, Restall G, Rempel G, Spehri N

Parents’ perspectives on a computer game-assisted rehabilitation program for manual dexterity in children with Cerebral Palsy: Qualitative analysis of expectations, child engagement, and benefits

JMIR Preprints. 15/09/2020:24337

DOI: 10.2196/preprints.24337

URL: https://preprints.jmir.org/preprint/24337

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